Building Systems
From Scratch.
I am a systems programmer who builds compilers, engines, and runtimes. I focus on creating high-performance software where math meets the machine.
I am a systems programmer who builds compilers, engines, and runtimes. I focus on creating high-performance software where math meets the machine.
Focus: Software Engineering
Education: IISER Bhopal
Status: Available
I enjoy solving problems by thinking about them from the ground up. I like working closely with hardware and understanding how things work internally.
A 2D ecosystem simulation with autonomous agents using neural networks with reinforcement learning. It explores evolutionary concepts and seasonal survival mechanics.
Source CodeA simple neural network framework in Rust, created to understand gradients and backpropagation from the ground up.
A 3D music visualizer that uses Fast Fourier Transform to process audio signals and render interactive graphics.
A Wayland desktop shell made with Rust and GTK4. It handles window surfaces and system bars.
An interpreted programming language with a custom lexer, parser, and evaluator built in OCaml.
Have a technical challenge or a project that needs a strong foundation? I am open to discussing complex systems and new engineering opportunities.